Previous Version History
Version history:
0.1 (7/13/22):
-Very basic functionality and rooms. Map, sprites, sounds and dialogue unpolished/unfinished.
-Literally just to check if this works and to figure out itch,io lol
Beta (7/26/22):
-Just shy of the full game, includes most things other than a few characters.
-Current build has 9 characters, the four 4 suit rooms with 4 subsuit rooms, dialogue for mostly everything interactable (though not everything), 2 possible endings and secrets to find.
-Some characters still have placeholder portrait/overworld sprites. Inquisitor included.
-Clubs room missing ambiance music -----------------------------------------------------------------
1.0 (7/31/22):
-15 OC's in the game with full dialogue routes!
-2 Possible endings
-Dozens of interactable objects
-4 suit rooms with a subroom in each of them
-Other fun secret stuff lol
-Build is missing Apsen finalized sprites for Amber & Samson...will do mini-update with them later and any other small things that need adjusting (Any small bugs, grammer/spelling mistakes found, ETC)
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1.1 (7/31/22):
-Amber now has proper sprites
-Curtain bug fixed
-Luci softloft fixed
-Pie & Orlando event's now properly reset speed
-Dialogue tweaked in some areas
-Quality of life changes for statue
-Aloyisus & Sage sprites updated (They had their placeholders in a specific situation by accident)
-Ending 2 has a new ending picture
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1.2 (8/6/22):
-Updated certain objects that weren't interactable (Such as wine barrels in the hearts room, the rightmost prisoner in the clubs room, ETC)
-Some in game text was updated (better grammer, spelling, etc)
-The player can now dance with Orlando with new dialogue upon interacting with him and picking Inquisit a second time.
-New affects were added to make it more clear which bookcase Sage and Samson are referring too upon unlocking additional readable content through their interactions.
-Reading about Yuputka lore no longer repeats the disclaimer each time the window is opened.
-Added special functionality to the leftmost bookshelf in the Diamonds room. It now displays certain in game variables and statistics to the player.
-Game now better keeps track of The Inquisitor's fullness. New event happens if The Inquisitor reaches max fullness (9)
-Pasta night has been adjusted as so The Inquisitor does not always eat the cake and pasta and gain fullness upon replaying the event.
-Statue in the Diamonds subroom is now properly rigged (This change was in 1.1 but did not actually work)
-Statue now does not display wrong information about controls
-Fixed the game breaking if the player somehow manages to defeat a certain enemy, instead a new interaction occurs.
-Fixed Planchette having an incorrect portrait on one of her sprites
-Fixed a bug in which the player was unable to stop speaking with Sanjin unless they Inquisited him.
-Fixed a bug in which talking to Rot at certain angles would softlock the player.
Files
Get Art Fight Game
Art Fight Game
Status | Released |
Author | DerpyDuck |
Genre | Role Playing |
More posts
- 1.3.1 Mac's EditionFeb 27, 2023
- Update 1.3.1Feb 26, 2023
- Update 1.3Feb 19, 2023
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